About MeProject History

ABOUT ME

I recently graduated with a Bachelor's in computer science at the University of Texas at Dallas. I have experience with multiple areas of software development, but my expertise is in the web and game development fields. I have additional interests and skills in graphic design, game design, and education.

PERSONAL PROJECT HISTORY

Summer 2024

MECHANIC GRAPHS

Interactive data visualization for Magic: The Gathering sets.
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Spring 2024

GARDENING

Idle gardening game with a Wordle-esque twist.
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Spring 2023

FINANCE AI

Demo for an AI chatbot that can help you find recent financial information. My teams's capstone project at UTD. Not available publically.
Summer 2022

DAMAGE PER SECOND

An in-progress web game where you program the members of your RPG party to optimize their attack strategy and collect the most EXP. My first project using Angular.
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Spring 2022

REAPER'S KEEP

A card game and a tower defense wrapped into one; my most fully featured game, and my first using the Unity Engine.
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October 2020 - September 2023

PAPER MARIO

A demo for a 3D RPG made in Godot engine, with a complex battle system and overworld platforming.
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August 2020

PUZZLE LEAGUE

A deep and fully featured, open source puzzle game based on an SNES classic. Play against CPUs or against friends to get the best score. My first finished project using Godot engine.
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February 2020

SENSUS

A demo for a deckbuilding game inspired by Slay the Spire with an added block puzzle twist.
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October 2018

slashGOV

A satirical news publication site created to cover my class' mock government.
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October 2017

AGRICULTURE

My first web development project which has been continually updated over time. A simple but addictive clicking game.
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